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The aim of this module is to give YLs a good understanding of the importance of games in the section meeting. It will give you an idea of the different types of games that can be played and when to use them to greatest effect.

Completed Activities

A
  Animal Mirror
B
  bean bag catapults
C
  captains coming
D
  draw and score
E
  escape the jail
F
  fruit salad
G
  guess the badge
H
  hide and sheep
I
  interceptor
J
  just throwing it out there
K
  knot a race
L
  let the dice decide
M
  musical chairs
N
  naughty elephants spray water
O
  out of this world
P
  pin the place on the map
Q
  quiz night
R
  red light, green light
S
  splat
T
  thats a wrap
U
  use your sense to sort it
V
  vitual guess who
W
  whats the time mr wolf
X
  x and o , relay edition
Y
  yes no maybe
Z
  zip zap boing

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